&

“I think you make fooling around your business.”

latkje: (Default)
LVL 57
Nash
411/411
ATK 303
PWR: 137
PDEF: ---
1. ◼︎◼︎◼︎◼︎◼︎◼︎◼︎
DEF 264
SKL: 174
MDEF: 133
2. ◼︎◼︎◼︎◼︎
REP 58
MGC: 122
SPD: 141
3. ◼︎◼︎︎
MOV 30
REP: 152
LUK: 64
4. ◼︎︎︎︎
Nash Latkje
幻想水滸伝 / Genso Suikoden
& credits

Icons: Icons by [personal profile] latkje, art by 志水 アキ/Aki Shimizu from the official Suikoden III manga.

Layout: This layout is a skin of Five AM by [personal profile] winterfish coded by [community profile] vigils. Fonts used include Spectral and Great Primer. Images from the Suikoden III manga and the Harmonia Macrocosmica of Andreas Cellarius.

latkje: (Default)

Character Nash Latkje

Series. Suikoden (幻想水滸伝)

Age. 37 (like 85 in JRPG years)

Height. 6' (183cm)

Weight. 170 lbs

Canon Point. S.Y. 475 (Post-SIII )

Notable Features. Blond, blue eyes, aquiline features, breezy demeanor. Talks with his hands.

Personality. Sarcastic, clever, unserious, difficult. Outgoing and talkative without being revealing or open. He's a spy, so he's fairly observant. Likes complaining and explosions. Dislikes politics, revenge quests and shining armor.

Basically. Flighty but competent high fantasy secret agent, who also makes jokes.

Out of character

Backtagging.

This is the song of my people.

Fourth-walling.

Generally this is not my bag, except in the form of Erk In Danger.

General.

I have no strong prose/brackets preference and will match yours if you have one. I try to tag about once a day, sometimes more, sometimes less.

Gaidens / Split Paths.

I kind of play these by ear based on what I think would be most interesting to a given situation. I'm super willing to hash out specifics if it's relevant to you and have done this with canonmates in the past. Assume Nash helped defend Greenhill and Hugo was the Flame Champion. (Note: in Avalon, he's taken from a Chris-as-Flame Champion path.)

In character

Violence.

Suikoden is a war game, but not a particularly realistic war game. I'm okay with pretend violence and random action scenes, but major injury and/or death is something I'd prefer to plot out beforehand.

Mental.

Nash's inner monologue is a lot like his outer monologue, except punctuated occasionally with mysterious sepia toned flashbacks and reliant on luck points. If your character is an empath/telepath let me know and I"ll try to work the relevant information into my tags!

Physical Affection.

This is fine from an OOC perspective, ICly it will vary a lot based on context.

IC Triggers.

Nash has a weird hang-up about guns and an aversion to especially senseless violence, but no particular triggers.

Relationships.

Nash at least frequently claims to be married, which is probably a turn-off for most people. He's very into casual flirtation, though. I'm also (and especially) looking for friendships, people to challenge him, and people to find him annoying.

Smut.

Nope!

Open post.

Feb. 26th, 2017 05:05 pm
latkje: (Default)

— Open Post —

This is an open space. You can leave starters for threads here. Images, scenarios, action threads, &c.

latkje: (Default)
A man who unexplainedly appeared and is monitoring the conflict between Zexen and Grassland. He's a shady guy. He had some kind of behind-the-scenes role during the Dunan Unification War. It's possible he's hiding something about himself, but I don't know what or why.” — Kidd, Plucky Boy Detective
I think you make fooling around your business.” — Chris Lightfellow, Always Right

First Impressions

— Nash is tall, slim, and quite blond, with a lazy smile and expressive hands. He cultivates asymmetry, parting his hair on the side and raising his eyebrows one at a time. He acts like someone once told him he was charming. (Very debatable.)

— Nash suffers from the video game disease of only having one outfit, which is lace-up boots, khaki pants, and a fitted jacket with a chain shirt worn underneath, and a green scarf that must get really hot. Harmonian fashion resembles European fashion of the 19th century, with sober colors and way too much piping. He always wears gloves.

— Nash is not from a world that even remotely resembles our own, but his accent is described as northerly. His tone is generally sarcastic.

Character History

In the beginning

Nash was born a First Class Harmonian citizen, and the scion of a powerful noble house. He enjoyed both the general perks of being rich and the crushing burdens of political expectation. Nash's father took a strict view with his only son's education, tutoring him in tactics, strategery, and eventually shipping him off to Assassin Academy in a fit of JRPG logic. Nash's cultural and military education culminated with the Harmonian Temple Guard, an elite fancy-dress branch of the military reserved for rich people. There he learned how to wear jaunty berets and master his family swords.

This life of exciting hats came crashing down when Nash's younger sister Julie got engaged to her tutor, who turned out to be a murderous radical, Zaj, sent by the Howling Voice Guild. Before the wedding, Mr. and Mrs. Latkje died of a mysterious disease, read, which Nash correctly suspected was actually untraceable poison. He eventually confronted his sister's evil fiancé all angry beserker-like. After killing Zaj, Nash fled the capital, with his house in scandal and name in disgrace, but possessing all kinds of superfluous training. He got to the border and joined the Harmonian Southern Frontier Defense Force, an irregular special ops unit of mercenaries, misfits, and people who don't ask questions.

22.mp3

Years passed, and Nash's HSFDF service gradually developed from a death wish to a career path. He even got a cute pet bird!! Notable exploits during this era include: meeting the Mistress of All Vampires and getting harassed by her evil ex, a teleportation/sneezing adventure across time and space, a stealth cameo in Suikoden II, making out with his hot aunt, and that time he told everyone he was an ultra-famous strategist and briefly got a job commanding an army. Anyway, while romping about in foreign countries, Nash discovered Zaj was only mostly dead, and he had to make a big angsty return to the home he'd run away from. Zaj was waiting for him in Crystal Valley, and this time Nash killed him so dead he couldn't come back even in a comic book.

Nash learned that Latkje family was murdered not only because Zaj really hated blondes, but also because their political faction had grown too strong and threatened to upset the delicate balance of power. Nash, with the help of his BFF Aunt Lena, made some sort of shady backroom deal with Bishop Sasarai, partly out of awe for Sasarai's hat, but mostly for the safety of his sister Julie. That's probably why, fifteen years later, Nash is still working for the government that was totally cool with his parents' murder.

Fifteen Years Later

When an evil Harmonian Bishop conspires to collect the powers of Earth, Fire, Wind, Water, and Heart Lightning and summon Captain Planet in order to commit ritual suicide and blow up a good chunk of the continent, Nash uses this opportunity to follow a good looking lady knight around.

At first, the Zexen-Grassland conflict seems be a simple territorial dispute along a border of traditional cultural tensions, something friendly neighborhood superpower Harmonia hopes to exploit. But Bishop Sasarai, a.k.a. Tickle Me Machiavelli, suspects some darker force is pulling the strings. Sasarai personally commissions Nash "Clovis", super-skilled Harmonian spy, to investigate infiltrate the Grasslands and the Zexen Confederacy. To this end, Nash hires himself out as a guide to Chris Lightfellow, the Captain of the Zexen Knights, who chasing a legend for her own reasons.

Nash's intel eventually proves crucial to the success of the Fire Bringer, a temporary Grassland/Zexen/Harmonian alliance wrought in the face an impending Final Boss fight. He also proves something of a mentor to Chris along the way. When the Zexen mission ends, Nash disappears, presumably to slip back to the Crystal Valley, where he is rumored to live with his sister and a “distant female relative.”

Miscellany

What is up with his wife?

Nash frequently claims to be married in Suikoden III, which means that he either got hitched sometime during a 15 year timeskip, or he's just a liar. Overwhelming evidence points to Nash's wife being Sierra Mikain, which is how I interpret it. I usually try to keep it vague, though, because that's how canon handles it.

The Gaidens

I don't read Japanese, but have played through the fan translations provided by the Suikogaiden Translation Project. For RP, I tend to take all split-path options as canon, but I can work out actual specifics if it's relevant to CR. Just ask.

Skills.

Rank
Skill
Next
S
Continual Attack
---
B+
Heavy Damage
---
B+
Swing
---
B+
Accuracy
---
B+
Damage
---
A
Repel
---
A
Holy Dash
---
B+
Wind Magic
---

— Nash is a high-fantasy secret agent who specializes in demolition, distraction, and bad one-liners.

— His in-game skill scores portray him as a flexible, fast, and accurate fighter. He isn't the most physically durable, though he can compensate somewhat with heavier armor and ranged weaponry. As a light weapon user, he attacks more often rather than concentrating his damage into one big attack. His luck score is the worst in the game.

Suikoden magic works by equipping Runes that allow characters to cast out of spell slots determined by their magic stat. Nash is an average magic user with a slight affinity for Wind.

— Nash is also a somewhat notorious swordsman, though he doesn't usually equip longer blades. He also has a wide variety of out-of-combat uses and skills, including sneaking, lying, bird training, and making people want to slap him.

— Maybe Holy Dash does something in DWRP, because it sure does fuckall in Suikoden III.

Contact.

Apr. 15th, 2016 08:29 pm
latkje: (🔵 𝟬𝟱𝟴.)

— Contact —

Texts, voice, video, whatever. In his own universe, Nash communicates by sending notes via his trained, passive-aggressive bird.

Inventory.

rune
Head
Right
Wind Rune
Left
Fire Rune

Wind Rune

Wind of Sleep

Inflicts Sleep (60%) / area of enemies.

Healing Wind

Heals 300 HP + Cures all negative status / 1 ally.

The Shredding

250 Wind Damage / all enemies.

Funeral Wind

300 DMG + Inflicts Instant Death / 1 enemy.

Fire Rune

Flaming Arrows

60 Fire Damage / 1 enemy.

Dancing Flames

150 Fire Damage / area of effect.

Blazing Wall

400 Fire Damage / line of effect.

Explosion

700 DMG / area of effect.

weapon
Couvre
Other
Lvl. 16   Atk. 170

Nash's primary weapon is a wrist-mounted spike launcher that can also shoot a finely-spun wire and grappling hook. Like all Harmonians, his weapons take German names.

helm
Chief's hat
armor
Custom Chainmail
shield
items
accessory Chain Attack Ring
accessory Fire Magic Ring
Boots
A dagger
Small quantity of gunpowder
Wyver shrine pamphlet
One-handed sword
items
Birdseed

Canon info.

Oct. 4th, 2015 10:23 am
latkje: (Default)
幻想水滸伝

Are you feeling directionless? Interested in a bossy magic crystal tethering you to the universe's destiny? Has it been a while since your childhood best friend betrayed you? Have you ever thought, "really, what this war needs is more talking ducks?" Well, friend, do I have the JRPG series for you.

Suikoden is a defunct series made by the alleged gaming studio known as Konami. They share a setting and some characters and are otherwise connected by themes of politics, war, fate, sentient magical crystals, and questionable localization choices. It is extremely loosely based around the classic Chinese novel Water Margin.

Read more... )
latkje: (Default)


water traveller 。 Or: I was sent by the Bishop to recover the True Rune but all I got was this Lousy Fanmix download · 8tracks
fanmix cut for extreme formatting )
latkje: (🔵 𝟬𝟱𝟯.)
You thought you chose
the bean and chose the soil.
You even thought you abandoned
one or two gardens. But those things
keep growing where we put them

if we put them at all.
A certain kind of Eden holds us thrall.
Even the one vine that tendrils out alone
in time turns on its own impulse,
twisting back down its upward course
a strong and then a stronger rope,
the greenest saddest strongest
kind of hope.
— Kay Ryan, A Certain Kind of Eden

a certain kind of eden holds us thrall )